Display Name = ""
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 995, 16, 8, 0, 0])
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 995, 9, 11, 0, 0])
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 995, 14, 12, 0, 0])
    ChangePlayerFollowers([0])
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 995, 31, 11, 0, 0])
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 995, 15, 26, 0, 0])
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 995, 5, 27, 0, 0])
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 995, 8, 36, 0, 0])
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 995, 35, 8, 0, 0])
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 995, 45, 34, 0, 0])
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 995, 36, 38, 0, 0])
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Shopkeeper>"])
    ShowText(["The selection hasn't changed from before..."])
    ShowText(["I feel completely left behind by the world."])
    ShopProcessing([1, 1, 0, 0, false])
    ShopItem([1, 46, 0, 0])
    ShopItem([1, 190, 0, 0])
    ShopItem([1, 290, 0, 0])
    ShopItem([2, 3, 0, 0])
    ShopItem([2, 53, 0, 0])
    ShopItem([2, 177, 0, 0])
    ShopItem([2, 272, 0, 0])
    ShopItem([0, 1, 0, 0])
    ShopItem([0, 13, 0, 0])
    ShopItem([0, 17, 0, 0])
    ShopItem([0, 23, 0, 0])
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Old Man>"])
    ShowText(["Everyone's got that melted look in their eyes..."])
    ShowText(["Well, I can't really talk about others myself."])
    ShopProcessing([0, 428, 0, 0, true])
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    ShowPicture([5, "80_dondaria_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([8, 507])
      ConditionalBranch([1, 804, 0, 2, 1])
        ConditionalBranch([0, 1547, 1])
          ShowTextAttributes(["dondaria_fc1", 0, 0, 2])
          ShowText(["\\n<Don Dahlia>"])
          ShowText(["...You seem to have some good connections."])
          ShowText(["Can I get in on this too?"])
          ShowChoices([["Add to party", "Refuse"], 0])
          When([0, "仲間にする"])
            ShowTextAttributes(["dondaria_fc1", 0, 0, 2])
            ShowText(["\\n<Don Dahlia>"])
            ShowText(["There are opportunities for profit lying around everywhere."])
            ShowText(["I'm looking forward to it, hehehe..."])
            ErasePicture([5])
            SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=10, @parameters=[])\", \"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
            Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
            Unnamed(["RPG::MoveCommand(@code=10, @parameters=[])"])
            Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
            Script(["add_actor_ex(547)"])
            PlayME(["RPG::ME(@name=\"fanfale\", @pitch=100, @volume=100)"])
            ShowTextAttributes(["", 0, 0, 2])
            ShowText(["Don Dahlia has joined the party!"])
            Wait([60])
            ExitEventProcessing([])
            Empty([])
          When([1, "仲間にしない"])
            ShowTextAttributes(["dondaria_fc1", 0, 0, 2])
            ShowText(["\\n<Don Dahlia>"])
            ShowText(["I see... Then I won't force you."])
            Empty([])
          ChoicesEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      CallCommonEvent([7031])
      ExitEventProcessing([])
      Empty([])

    Else([])
      ShowTextAttributes(["dondaria_fc1", 0, 0, 2])
      ShowText(["\\n<Don Dahlia>"])
      ShowText(["Do you have any enjoyment tickets...?"])
      ShowText(["If not, then I have no business here."])
      ErasePicture([5])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Suspicious Man>"])
    ShowText(["Th-this tightness of the seat..."])
    ShowText(["D-don't push... absolutely don't push...!"])
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Thief>"])
    ShowText(["Esther and Rubiana, etc..."])
    ShowText(["Towns that have revived like this one are said to be in a similar state."])
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    PlayBGM(["RPG::BGM(@name=\"\", @volume=100, @pitch=100)"])
    Wait([30])
    PlayBGM(["RPG::BGM(@name=\"scene_comi1\", @volume=100, @pitch=100)"])
    ShowPicture([5, "80_Karen_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    ShowTextAttributes(["karen_fc1", 0, 0, 2])
    ShowText(["\\n<Karen>"])
    ShowText(["Oh, Sonya... welcome back."])
    ShowTextAttributes(["sonia_fc3", 2, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["Mom, you look so young!!"])
    ShowText(["And what is that ridiculously lewd full-body suit!?"])
    Wait([60])
    FadeoutBGM([1])
    FadeoutScreen([])
    ControlVariables([1403, 1403, 0, 0, 3])
    Wait([60])
    ErasePicture([5])
    TransferPlayer([0, 996, 9, 55, 0, 2])
    FadeinScreen([])
    PlayBGM(["RPG::BGM(@name=\"scene_epilogue2\", @volume=100, @pitch=100)"])
    Wait([60])
    ShowPicture([5, "80_Karen_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["In the official history, Karen-san passed away 30 years ago."])
    ShowText(["Therefore, there are no official data after that."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["That's why I could only resurrect her in her appearance from 30 years ago."])
    ShowText(["In the form she had when she was active as an adventurer with Dad and the others."])
    ShowTextAttributes(["sonia_fc3", 2, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["……………………"])
    ShowPicture([5, "80_Karen_st02", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["karen_fc1", 1, 0, 2])
    ShowText(["\\n<Karen>"])
    ShowText(["So that's why she ended up looking like she did in her prime."])
    ShowText(["Well, I'm thrilled to be young again..."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["As for her memories, they're fine."])
    ShowText(["Inside, she's definitely your mother."])
    ShowTextAttributes(["sonia_fc3", 2, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["So... what about that lewd suit?"])
    ShowPicture([5, "80_Karen_st01", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["karen_fc1", 0, 0, 2])
    ShowText(["\\n<Karen>"])
    ShowText(["This outfit is from my active days."])
    ShowText(["It was the easiest to move in, so I used it often."])
    ShowTextAttributes(["sonia_fc3", 2, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["Mom is... a pervert..."])
    ShowTextAttributes(["karen_fc1", 0, 0, 2])
    ShowText(["\\n<Karen>"])
    ShowText(["I think you're dressed pretty indecently too..."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>"])
    ShowText(["So both mother and daughter are indecent, huh..."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Chaos, you shouldn't say things like that."])
    ShowTextAttributes(["sonia_fc4", 0, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["So... where's Dad?"])
    ShowTextAttributes(["karen_fc1", 0, 0, 2])
    ShowText(["\\n<Karen>"])
    ShowText(["He went out for a routine checkup just yesterday."])
    ShowText(["With this route... he should be back next week."])
    ShowTextAttributes(["sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["As always, he's working hard for those less fortunate."])
    ShowTextAttributes(["karen_fc1", 0, 0, 2])
    ShowText(["\\n<Karen>"])
    ShowText(["I went around the clinics in Mithra..."])
    ShowText(["And returned here the day before yesterday."])
    ShowTextAttributes(["sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["Even if your appearance has changed, your spirit hasn't, Mom."])
    ShowText(["I'm a full-fledged temple priestess now!"])
    ShowTextAttributes(["karen_fc1", 0, 0, 2])
    ShowText(["\\n<Karen>"])
    ShowText(["You've become quite impressive, Sonya..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Sonya and Karen exchanged mother-daughter conversation for a while――"])
    Wait([30])
    ShowTextAttributes(["karen_fc1", 0, 0, 2])
    ShowText(["\\n<Karen>"])
    ShowText(["Speaking of which, there has been a change..."])
    ShowText(["Recently, my sacred power has increased dramatically."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["...That is the effect of Sonya becoming an apostle of chaos."])
    ShowText(["It went back in time and affected Karen's body."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>"])
    ShowText(["...However, there is no real harm done."])
    ShowText(["You've only gained great power, but you remain human."])
    ShowTextAttributes(["karen_fc1", 0, 0, 2])
    ShowText(["\\n<Karen>"])
    ShowText(["Since we have the chance, will you let me join your group?"])
    ShowText(["I've gained a bit too much power, and I'm feeling uneasy as a priestess."])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["What do you think, Luka?"])
    ShowText(["I don't mind at all..."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Of course, feel free to join us."])
    ShowText(["Please gradually get used to the excess power."])
    ShowTextAttributes(["karen_fc1", 0, 0, 2])
    ShowText(["\\n<Karen>"])
    ShowText(["Thank you, Luka-kun."])
    ShowText(["It's exciting to have an adventure after such a long time...♪"])
    ErasePicture([5])
    SetMoveRoute([18, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
    Script(["add_actor_ex(927)"])
    PlayME(["RPG::ME(@name=\"fanfale\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Karen has joined the party!"])
    ControlVariables([1403, 1403, 0, 0, 4])
    Wait([60])
    ShowTextAttributes(["sonia_fc4", 0, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["But honestly, it's complicated."])
    ShowText(["Is there no way to do something about that lewd outfit...?"])
    ShowTextAttributes(["karen_fc1", 0, 0, 2])
    ShowText(["\\n<Karen>"])
    ShowText(["As a priestess, there should be less skin exposure."])
    ShowTextAttributes(["sonia_fc4", 0, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["Everything is all messed up."])
    Wait([30])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>"])
    ShowText(["You're still the same, Karen..."])
    ShowTextAttributes(["karen_fc1", 0, 0, 2])
    ShowText(["\\n<Karen>"])
    ShowText(["You've changed quite a bit, Marcellus."])
    ConditionalBranch([0, 1520, 0])
      ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
      ShowText(["\\n<Lazarus>"])
      ShowText(["Seriously, even your outfit hasn't changed..."])
      ShowTextAttributes(["karen_fc1", 0, 0, 2])
      ShowText(["\\n<Karen>"])
      ShowText(["Lazarus-kun, didn't you end up taking over the family business?"])
      ShowText(["You've become quite rough around the edges..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1522, 0])
      ShowTextAttributes(["merlin_fc1", 0, 0, 2])
      ShowText(["\\n<Merlin>"])
      ShowText(["Welcome back, Karen."])
      ShowTextAttributes(["karen_fc1", 0, 0, 2])
      ShowText(["\\n<Karen>"])
      ShowText(["Merlin... you've really changed your vibe, haven't you?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1922, 0])
      ShowTextAttributes(["merlin_fc2", 0, 0, 2])
      ShowText(["\\n<Merlin>"])
      ShowText(["Welcome back, Karen."])
      ShowTextAttributes(["karen_fc1", 0, 0, 2])
      ShowText(["\\n<Karen>"])
      ShowText(["Merlin... you've also become quite youthful, haven't you?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1923, 0])
      ShowTextAttributes(["merlin_fc3", 0, 0, 2])
      ShowText(["\\n<Merlin>"])
      ShowText(["It's been quite a long time, Karen."])
      ShowTextAttributes(["karen_fc1", 1, 0, 2])
      ShowText(["\\n<Karen>"])
      ShowText(["Um... who might you be?"])
      ShowTextAttributes(["merlin_fc3", 1, 0, 2])
      ShowText(["\\n<Merlin>"])
      ShowText(["Listen and be amazed, Merlin!!"])
      ShowTextAttributes(["karen_fc1", 0, 0, 2])
      ShowText(["\\n<Karen>"])
      ShowText(["Surprise."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["And thus, we welcomed the revived Karen into our party."])
    ShowText(["Now, let's continue our adventure――"])
    PlayBGM(["RPG::BGM(@name=\"mura3\", @volume=100, @pitch=100)"])
    Script(["gain_medal(209)"])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 18
Name = "カレン"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 19
Name = "EV019"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Adventurer>"])
    ShowText(["I must shake off these desires from my mind..."])
    ShowText(["Even if I have to rely on the power of alcohol, I must regain my sanity..."])
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Brute>"])
    ShowText(["It's a rough place, but it's a tavern of sorts."])
    ShowText(["Will you stay for 10G? \\$"])
    ShowChoices([["Yes", "No"], 2])
    When([0, "はい"])
      ConditionalBranch([7, 10, 0])
        ChangeGold([1, 0, 10])
        FadeoutScreen([])
        PlayME(["RPG::ME(@name=\"Inn\", @pitch=100, @volume=100)"])
        Wait([150])
        RecoverAll([0, 0])
        FadeinScreen([])
        Empty([])
      Else([])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Brute>"])
        ShowText(["I don't have enough money."])
        Empty([])
      BranchEnd([])
      Empty([])

    When([1, "いいえ"])
      Empty([])

    ChoicesEnd([])
    Empty([])

CommonEvent 21
Name = "EV021"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeArmor([174, 0, 0, 1, false])
    Empty([])

  Page 1
    Empty([])

CommonEvent 24
Name = "EV024"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Aunt>"])
    ShowText(["Those men have completely melted their brains over that."])
    ShowText(["Is this settlement coming to an end...?"])
    Empty([])

CommonEvent 25
Name = "EV025"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Uncle>"])
    ShowText(["Morrigan-sama..."])
    ShowText(["I want to die while being toyed with by Morrigan-sama, just like back then..."])
    Empty([])

CommonEvent 26
Name = "EV026"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Man>"])
    ShowText(["I never knew being drained by a succubus could feel so good..."])
    ShowText(["It was even better than I expected..."])
    Empty([])

CommonEvent 27
Name = "EV027"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Merchant>"])
    ShowText(["If I could taste that pleasure again..."])
    ShowText(["I would even offer my life."])
    Empty([])

CommonEvent 28
Name = "EV028"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Man>"])
    ShowText(["I had Lilith-sama take her time to drain me..."])
    ShowText(["Ah, I was so happy..."])
    Empty([])

CommonEvent 33
Name = "EV033"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([305, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 36
Name = "EV036"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Middle-aged Man>"])
    ShowText(["The slums were already populated with lethargic people..."])
    ShowText(["But after the revival, the vitality has diminished even more."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Middle-aged Man>"])
    ShowText(["Well, it's not surprising."])
    ShowText(["They've come to know the pleasures of the non-human..."])
    Empty([])

CommonEvent 37
Name = "EV037"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([341, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])
